Devlog
- May 30, 2024 by DeathCountGames#eldritchvania, #update, #metroidvania, #metroidbrania, #puzzle, #action, #platformer, #eldritch, #horror, #lovecraftSince the last Eldritchvania update we've been reading feedback and watching game play videos; which lead us to witnessing and fixing more bugs. As always thanks to all of you for sharing your thought... Continue reading
- April 21, 2024 by DeathCountGames#metroidvania, #puzzle, #platformer, #update, #eldritchvania, #horror, #action, #hardHi all! We've been watching videos and streams of people playing and it came to our attention that Eldritchvania's save/load times increase dramatically as you get deeper into the game and more inform... Continue reading
- March 04, 2024 by DeathCountGames#eldritchvania, #metroidvania, #update, #free, #platformer, #horror, #puzzle, #actionWe're back with another update to Eldritchvania! The focus here was accessibility, namely the flashing effects included throughout the game. We've added the option to turn off flashing effects! Disabl... Continue reading
- July 29, 2023 by DeathCountGames#Eldritchvania, #spells, #polish, #metrodivaniaAdded some feedback to make it more obvious why you can't cast spells when you're out of Semblance. Previously during play-testing people have been having a hard time figuring out why their spell cast... Continue reading